Skip to content

Known Locations

Act 1 - The Vaunthel Commission

Act 1 Northern Reaches map icon Act 1 Map - Northern Reaches Act 1 Northern Reaches player map

Everlund

The city where the party met Elaris Vaunthel and received the first mission of the campaign.

Known market notes: Everlund Shops

Moongleam Tower

Elaris Vaunthel's tower in Everlund. The party received lodging and mission briefings there, returned after escaping the Silent Coin Tavern, and left the recovered Coiled Coin in Elaris's care for controlled study.

Silent Coin Tavern

An abandoned roadside tavern in the Moonwood. It was aware, rule-bound, and dangerous. Once the party entered, the outside world vanished from sight and sound.

The party recovered the four pieces of the Coiled Coin, defeated the tavern's final guardian, and escaped through a hidden river passage as the building collapsed. Three days passed outside while the party experienced only a few hours within.

Brindleford

Brindleford and Redmark route map icon Brindleford to Redmark Keep - Three Known Routes Player map showing the Old North Road, Field Ditch Route, and Hunter Trail from Brindleford to Redmark Keep

A battered settlement near Redmark Keep. The party reached it after crossing an open battlefield between gnolls and Red Banner forces. Its caravans are damaged, supplies are limited, and its defenders are struggling to keep the roads open.

The party found shelter and a safe long rest at The Bent Wheel. Local contacts described three approaches to Redmark Keep: the exposed Old North Road, the concealed Field Ditch Route, and the western Hunter Trail.

The party chose the Hunter Trail.

The Bent Wheel

A quiet Brindleford inn run by locals who have watched the siege tighten around town. Old Brenn shares his knowledge beside its hearth. Leonidus found Rhaegar staying upstairs, and the party completed a safe long rest here.

Hunter Trail

An old path climbing the western ridge toward Redmark Keep. It is longer and physically harder than the known road approaches, but local reports suggest neither hostile force controls it. The ridge may provide a view of Redmark before the party commits to an entrance.

Redmark Keep

The party's Arc 2 destination: an old ruin near Brindleford connected to caravan attacks, missing supplies, gnoll violence, and disciplined Red Banner activity.

The party now knows the keep was once fully functional and had lower waterworks and runoff channels. Gnolls and the Red Banner are fighting for control around it, though the reason both forces value the ruin remains unclear.